Version 1.2


[Version 1.2 - Feb. 4, 2022]

    + Human

    + Firework

    + Dynamite

    + Primordial Soup

    + Seeds - a mixture of various seeds

    + Paper

    + Cellulose

    + Pressure Plate

    + Border

    + Poison

    + Antidote

    + Dirty Bomb

    + Dead Plant (Hidden)

    + Frozen Plant (Hidden)

    + Ember (Hidden, burned into by wood)

    + Fw_Ember (Hidden)

    + View Switcher (Press 1-9)

        + Thermal View (2)

    + Settings Menu

        + Metric, Imperial, and SI units

        + Unhide All Element

        + Background Color

    + C or F2 - Download Screenshot

    + F1 - Hide/Show GUI and HUD

    + Left Arrow & Right Arrow change categories

    + New smooth animation for Rainbow element

    + Acid Clouds can slowly burn

    + Acid Gas and Acid Clouds can be neutralized like Acid

    + Nitroglycerin now explodes when sparked

    + Bamboo now breaks into Sawdust

    + Most explosives can now melt

    + Sand and Dirt can now absorb Blood and Oil

    + Alcohol can fight against Virus and Plague

    + 404 Page

    ~ Explosives are no longer included in Random

    ~ Unhid pollen

    ~ Hid Chocolate Syrup

    ~ Moved Meat to Food category

    ~ Meat rots a lot slower

    ~ Animals die from plague slower

    ~ Less collection of applicable gases below clouds

    ~ Page title takes up less space

    ~ Viruses and Gray Goo now ignore Fire and Smoke

    ~ Viruses no longer consume Soap, Plague, or Cancer

    ~ Gray Goo now moves sideways while on surface

    ~ Cloners no longer clone other Cloner types

    ~ Molten Plastic now flows faster

    ~ Tweaked Wet Sand color

    ~ Recolored Slag

    ~ Made Oil more visible

    ~ GUI takes up less vertical space

    - Removed Hide button

    + Accessibility: Tab can be used to navigate GUI

    ~ Fixed: Light doesn't bounce properly

    ~ Fixed: Magma is absorbed by Molten Slag

    ~ Fixed: Acid deletes Acid Clouds

    ~ Fixed: Random not working with Replace mode

    ~ Fixed: Holding Ctrl/Cmd while using a control gets overriden

    ~ Fixed: LEDs don't lose charge

    ~ Fixed: Info links show element IDs even if they have names

    + Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)

    + Technical: Elements can now have a behavior and tick function at the same time

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