Version 1.3


[Version 1.3 - Feb. 11, 2022]

    + World Generation Setting [Beta]

    + Staining

        + Some liquids will stain solids, some will clean

        + Smoke now stains solids (soot)

        + Staining can be disabled in settings

    + Paint tool

        + Hold Shift to color solid

    + Unpaint tool

    + Color Sand

    + Stained Glass

    + Smog

    + Hail

    + Hail Cloud

    + Seltzer (Carbonated Water, Hidden)

    + Soda

    + Bleach

    + Chlorine

    + Liquid Chlorine (Hidden)

    + Thermite

    + Cement

    + Dye (Color mixing not added)

    + Ink

    + Color Smoke

    + Sponge

    + "Art" element, a wall that can be colored

    + Uncharge tool

    + Smash tool

    + Cook tool

    + Sugar will help Cells and Cancer grow

    + Alcohol and Poison will kill Cells and Cancer

    + Soap now removes Oil

    + Gray Goo can now be electrocuted

    + Rats now eat cheese

    + Oxygen and Water makes Foam

    + Torches can be extinguished with more types of Water

    + Acid Gas now turns to Acid when cold

    ~ Tweaked Acid Gas color

    ~ Grenades now explode into metal fragments

    ~ Fixed: Pressure Plates...

    + Technical: Custom tools, see example_mod.js

    + Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains

    + Technical: "customColor" element attribute, true/false, allows for picking of a color before placing

    + Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)

    + Technical: null allowed in stateHigh and stateLow, deletes pixel

    + Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)

    + Technical: changePixel(pixel,newElement) function

Leave a comment

Log in with itch.io to leave a comment.